Ero sivun ”Malline:Pelinteko” versioiden välillä
Siirry navigaatioon
Siirry hakuun
p
Defold on nyt avointa koodia.
Ei muokkausyhteenvetoa |
p (Defold on nyt avointa koodia.) |
||
Rivi 7: | Rivi 7: | ||
|- align = left | |- align = left | ||
! style="font-size:90%; background:#34eef2; color:#ffffff;" | '''2D-pelimoottorit''' | ! style="font-size:90%; background:#34eef2; color:#ffffff;" | '''2D-pelimoottorit''' | ||
| style="font-size:90%; | [[Corona]] | [[Fife]] | [[Löve]] | | style="font-size:90%; | [[Corona]] | [[Fife]] | [[Löve]] | [[Defold]] | ||
|- align = left | |- align = left | ||
! style="font-size:90%; background:#65f9ca; color:#ffffff;" | '''2D-karttamuokkaimet''' | ! style="font-size:90%; background:#65f9ca; color:#ffffff;" | '''2D-karttamuokkaimet''' | ||
Rivi 13: | Rivi 13: | ||
|- align = left | |- align = left | ||
! style="font-size:90%; background:#34d4c3; color:#ffffff;" | '''Avoimet 3D-pelimoottorit''' | ! style="font-size:90%; background:#34d4c3; color:#ffffff;" | '''Avoimet 3D-pelimoottorit''' | ||
| style="font-size:90%; | [[Banshee 3D]] | [[Crystal Space]] | [[Irrlicht Engine]] | [[ioquake3]] | [[jMonkeyEngine]] | [[Lightfeather 3D]] | [[OGRE]] | [[Panda3D]] | [[Serious]] | [[Castle Game Engine]] | [[QFusion]] | [[Grit engine]] | [[Godot Engine]] | | style="font-size:90%; | [[Banshee 3D]] | [[Crystal Space]] | [[Irrlicht Engine]] | [[ioquake3]] | [[jMonkeyEngine]] | [[Lightfeather 3D]] | [[OGRE]] | [[Panda3D]] | [[Serious]] | [[Castle Game Engine]] | [[QFusion]] | [[Grit engine]] | [[Godot Engine]] | [[Defold]] | ||
|- align = left | |- align = left | ||
! style="font-size:90%; background:#17b0b4; color:#ffffff;" | '''Suljetut 3D-pelimoottorit''' | ! style="font-size:90%; background:#17b0b4; color:#ffffff;" | '''Suljetut 3D-pelimoottorit''' |